Video Games Were What Hooked Meta’s CTO Andrew Bosworth On Tech. And Why Would He Choose the Power of Flight Over Invisibility.

Multiplayer games “really gave me the feeling of being socially connected when I was otherwise on my own at home”

Hunter Walk
6 min readJan 4, 2022

My sense is that many people in our industry are fundamentally shaped by what tech meant for them as kids. Projecting from my own personal history? Sure. But it does lead me to ask peers about how they first encountered, and committed to, software. As a longtime Facebook engineering leader and now Meta’s new CTO, Andrew Bosworth has been at the center of many decisions Facebook/Meta made in the last decade, so I decided to ask him Five Questions.

Hunter Walk: For me, two formative moments with technology occurred pre-adulthood: Print Shop on the Mac and Alt.Net newsgroups. The combo convinced me that software was for creativity and community — 100% impacted the rest of my life. Do you have any “AHA!” memories of your own with regards to tech?

Andrew Bosworth: In two words: video games.

My parents got an Apple IIe when I was around 5 and a game called Rocky’s Boots which entailed chaining together logic gates to solve puzzles. The discovery of logic gates really changed the way I thought beyond just the game which is pretty profound for a five year old. I also liked Sticky Bears and Lode Runner.

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Hunter Walk
Hunter Walk

Written by Hunter Walk

You’ll find me @homebrew , Seed Stage Venture Fund w @satyap . Previously made products at YouTube, Google & SecondLife. Married to @cbarlerin .

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